Thursday, September 20, 2012

re rendering and all that jazz

when building my scenes, i realized that i have alot more to work on. aside from the fact that i still have to build my scenes, i also had to re render the bits and pieces that needed my attention.


one of the major things that i had to re render was the scene where the robot is travelling on top view. i had to render it out because of a strange thing that it does with the lip of the sink. it doesn't seem to catch any shadow at all and it has a "skipped" effect on the final render.




what i did to get around it in the first hand was to remove the problem area entirely. obviously it didn't work and for some strange reason, it left me with a strange white mask.

so i went back in and recreated the basin. it worked for a little bit. but, since i created it, i cant unsee it everytime i play around with it on post.

will blog about it soon

trish x

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